![]() ![]() Let's start by talking about VoiceOver support. There are a few things to consider when discussing vision accessibility: VoiceOver support, visual design, and motion. Let's start by talking about the ways you can support people who are blind or low vision in your apps. We are so excited about these features, and as a developer, you can help by making sure the experiences that you're building include everyone. And we've reimagined our flagship assistive technologies specifically for spatial computing. You'll recognize many features you already know and love, like Dynamic Type support, Increase Contrast, and Spoken Content features. At Apple, we recognize that access to technology is a fundamental human right, and this platform contains the largest list of accessibility features we've ever included in the first generation of a product. Therefore, it's important to keep people of all abilities in mind when you're building out your app, so that everyone can enjoy and benefit from them. For example, someone who is blind could interact with the real world without having to see what's on the displays. In fact, these experiences have the potential to be incredibly impactful to people who are blind or low vision, have limited mobility, or limb differences. ![]() While spatial computing experiences are often built with stunning visual features and a variety of hand inputs, that doesn't mean that vision or physical movement are required to engage with them. Let's get started! We've designed this immersive platform for everyone. Then, I'll hand it off to Drew to discuss motor, cognitive, and hearing accessibility in spatial computing. Next, I'll dive into some of the specifics of what you can do in your apps to support people who are blind or low vision. ![]() In this talk, I'll give you an overview of some of the accessibility features available on this platform. ![]() I am thrilled to talk about accessibility in spatial computing, alongside my colleague Drew. ♪ Mellow instrumental hip-hop ♪ ♪ Dan Golden: Hi, I'm Dan from the Accessibility team. ![]()
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